Patch 2026-10-162026-10-16

Paladin nerf undone, small tweaks for Mage, Warlock and Priest.

← All patches

Classes (6)

  • BuffChampion of the Light is back to 20/40/60% (the last patch cut it in half)Shock Paladins and spell-power builds get their scaling back after the earlier nerf. This restores their PvP burst and keeps caster-gear Paladins viable in dungeons and raids.
  • BuffFrost Blast added at level 24 with a 40% slowArcane/Frost hybrid Mages love this because their new chill spell now feeds straight into fast, cheap Arcane Missiles. Smooths out hybrid leveling and PvE rotations.
  • ChangeArcane Wrath ranks 1 to 4 now share one 6 second cooldownMages chaining multi-rank macros for instant PvP kills lose a cheesy exploit. Fair play wins in PvP, while normal PvE rotations aren't hurt at all.
  • NerfAmplify Curse on Curse of Exhaustion cut from 50% to 20%Affliction Warlocks lose their near-root kiting button, while melee classes in PvP breathe a huge sigh of relief. Kiting in battlegrounds and open-world leveling takes real effort again.
  • NerfHoly Fire rank 5 periodic damage no longer exceeds rank 6 (fix)Low-level Smite Priests lose a tiny bit of early punch, and lowbie duelists take slightly less burst. Barely noticeable past the starter zones.
  • ChangeMana Tide rank 1 tooltip now states 88 mana every 3 seconds for 12 secondsTooltip text fix only; does not matter for actual gameplay.

Systems (2)

  • ChangeServer Slam stress test moved to October 21, same timesSchedule update only; does not change in-game balance.
  • ChangeDatamine shows no client changes, so these tweaks are server-sideTechnical note only; does not matter for gameplay.

Sources