{
  "paladin": {
    "name": "Paladin",
    "color": "#F58CBA",
    "icon": "assets/icons/class/paladin.webp",
    "verdict": "Strongest all-rounder this patch: hits hard, heals itself, and levels fast.",
    "why": [
      "Retribution levels almost on autopilot, so Paladin scores high for solo play.",
      "Champion of the Light now turns 10/20/30% of Intellect into spell damage (Oct 16).",
      "Protection holds dungeon threat easily with a ranged taunt and mana back from blocks.",
      "Holy Shock now has a short cooldown, so duels turn on burst and big shields.",
      "Salvation no longer takes a blessing slot, so every Paladin adds more raid buffs."
    ],
    "strengths": [
      "Levels on autopilot",
      "Shields and Lay on Hands",
      "Wins duels with burst"
    ],
    "weaknesses": [
      "Twist of Light is disputed",
      "Can feel strong but boring",
      "Undead racial may be too good"
    ],
    "specs": {
      "paladin-holy": {
        "name": "Holy",
        "role": "healer",
        "icon": "assets/icons/spec/spell_holy_holybolt.webp",
        "pick_for": "Raid healing and Holy Shock burst"
      },
      "paladin-protection": {
        "name": "Protection",
        "role": "tank",
        "icon": "assets/icons/spec/spell_holy_devotionaura.webp",
        "pick_for": "Easy dungeon tanking with a ranged taunt"
      },
      "paladin-retribution": {
        "name": "Retribution",
        "role": "melee dps",
        "icon": "assets/icons/spec/spell_holy_auraoflight.webp",
        "pick_for": "Fast leveling and duels"
      }
    },
    "changes": [
      {
        "what": "Champion of the Light restored to full spell power",
        "build": "2026-10-16",
        "impact": "+"
      },
      {
        "what": "Touch of the Grave nerfed for Undead Paladins",
        "build": "2026-10-15",
        "impact": "-"
      },
      {
        "what": "Consecration damage cut, Righteous Fury threat raised",
        "build": "2026-10-15",
        "impact": "="
      },
      {
        "what": "Salvation split from Blessings, Revoke added",
        "build": "2026-10-15",
        "impact": "+"
      },
      {
        "what": "Reckoning gains one charge per trigger; saving 4 charges is a known issue",
        "build": "2026-10-15",
        "impact": "+"
      },
      {
        "what": "Retribution Aura damage cut",
        "build": "2026-10-08",
        "impact": "-"
      },
      {
        "what": "Holy Strike reworked with shorter cooldown",
        "build": "2026-09-24",
        "impact": "+"
      }
    ],
    "mood": {
      "word": "Euphoric",
      "quote": "Paladin is incredible.",
      "source": "https://www.reddit.com/r/wowforever/comments/1wph9w8/what_class_are_you_guys_playing_in_beta_and_how/"
    },
    "sources": [
      {
        "label": "Forever changelog tracker",
        "url": "https://wow-forever.gg/changelog/"
      },
      {
        "label": "Forever patch notes wiki",
        "url": "https://www.warcraftforever.wiki/wiki/Patch_Notes"
      },
      {
        "label": "Reddit: what are you playing in beta",
        "url": "https://www.reddit.com/r/wowforever/comments/1wph9w8/what_class_are_you_guys_playing_in_beta_and_how/"
      },
      {
        "label": "Blizzard forums: class balance feedback",
        "url": "https://us.forums.blizzard.com/en/wow/t/wow-forever-beta-feedback-class-balance-racial-abilities-and-gameplay/2358990"
      }
    ]
  },
  "mage": {
    "name": "Mage",
    "color": "#69CCF0",
    "icon": "assets/icons/class/mage.webp",
    "verdict": "Raid damage is excellent after the latest rework, but leveling is slower and gear-hungry.",
    "why": [
      "The latest rework gave all three trees a clear damage rotation, so raid scores are high.",
      "Arcane Blast stacks into Arcane Wrath, which turns mana into big spell damage.",
      "Frost Blast at level 24 slows targets by 40%.",
      "Early spell damage was cut for casters, so leveling is slow and you drink after most fights.",
      "Frost Blast, Ice Block, and Cold Snap give strong control in duels."
    ],
    "strengths": [
      "Top raid damage",
      "Strong control and burst",
      "Frost Blast slow"
    ],
    "weaknesses": [
      "Slow leveling, lots of drinking",
      "Thin spell gear early",
      "Arcane lacks its own hit talent"
    ],
    "specs": {
      "mage-arcane": {
        "name": "Arcane",
        "role": "caster dps",
        "icon": "assets/icons/spec/spell_holy_magicalsentry.webp",
        "pick_for": "Big stacking damage in raids"
      },
      "mage-fire": {
        "name": "Fire",
        "role": "caster dps",
        "icon": "assets/icons/spec/spell_fire_firebolt02.webp",
        "pick_for": "Quick Pyroblast burst"
      },
      "mage-frost": {
        "name": "Frost",
        "role": "caster dps",
        "icon": "assets/icons/spec/spell_frost_frostbolt02.webp",
        "pick_for": "Leveling, control and duels"
      }
    },
    "changes": [
      {
        "what": "Frost Blast added at level 24 with a 40% slow",
        "build": "2026-10-16",
        "impact": "+"
      },
      {
        "what": "New Arcane Wrath spell and Frost Blast at level 24",
        "build": "2026-10-15",
        "impact": "+"
      },
      {
        "what": "Arcane Blast reworked: faster cast, stacking spell power",
        "build": "2026-10-15",
        "impact": "="
      },
      {
        "what": "Ice Lance bonus on frozen targets cut to 200% (was 300%)",
        "build": "2026-10-15",
        "impact": "-"
      },
      {
        "what": "Critical Mass and Fire Power reworked",
        "build": "2026-10-15",
        "impact": "="
      },
      {
        "what": "Low-rank Frostbolt and Fireball damage smoothed",
        "build": "2026-10-08",
        "impact": "+"
      },
      {
        "what": "Heating Up replaces Hot Streak, Combustion gets 3 charges",
        "build": "2026-10-01",
        "impact": "="
      },
      {
        "what": "Ignite no longer double-dips",
        "build": "2026-09-24",
        "impact": "-"
      }
    ],
    "mood": {
      "word": "Hyped",
      "quote": "Mage got some love in the latest patch.",
      "source": "https://us.forums.blizzard.com/en/wow/t/class-feedback/2385403"
    },
    "sources": [
      {
        "label": "Forever changelog tracker",
        "url": "https://wow-forever.gg/changelog/"
      },
      {
        "label": "Forever patch notes wiki",
        "url": "https://www.warcraftforever.wiki/wiki/Patch_Notes"
      },
      {
        "label": "Blizzard forums: class feedback",
        "url": "https://us.forums.blizzard.com/en/wow/t/class-feedback/2385403"
      },
      {
        "label": "Blizzard forums: beta feedback",
        "url": "https://us.forums.blizzard.com/en/wow/t/beta-feedback/2382089"
      }
    ]
  },
  "hunter": {
    "name": "Hunter",
    "color": "#ABD473",
    "icon": "assets/icons/class/hunter.webp",
    "verdict": "The fastest leveler by far, but raid spots and duels got harder lately.",
    "why": [
      "Beast Mastery kills mobs with almost no downtime, so Hunter tops the leveling score.",
      "Trueshot Aura now covers the whole raid, which makes any Hunter worth bringing.",
      "Fire traps scale with attack power and work in combat, so Survival adds real damage.",
      "Guilds still hesitate to bring more than one melee Survival Hunter.",
      "Auto Shot now needs a short stand-still, and pet abilities were nerfed, so duels are harder."
    ],
    "strengths": [
      "Fastest solo leveling",
      "Raid-wide Trueshot Aura",
      "Useful traps in combat"
    ],
    "weaknesses": [
      "Must stand still to shoot",
      "Pet abilities nerfed",
      "Few Survival raid spots"
    ],
    "specs": {
      "hunter-beast-mastery": {
        "name": "Beast Mastery",
        "role": "ranged dps",
        "icon": "assets/icons/spec/ability_hunter_beasttaming.webp",
        "pick_for": "The fastest solo leveling in the beta"
      },
      "hunter-marksmanship": {
        "name": "Marksmanship",
        "role": "ranged dps",
        "icon": "assets/icons/spec/ability_marksmanship.webp",
        "pick_for": "Raid-wide Trueshot Aura and steady ranged damage"
      },
      "hunter-survival": {
        "name": "Survival",
        "role": "ranged/melee dps",
        "icon": "assets/icons/spec/ability_hunter_swiftstrike.webp",
        "pick_for": "Dungeon groups and hybrid play"
      }
    },
    "changes": [
      {
        "what": "Trueshot Aura now buffs the whole raid",
        "build": "2026-10-15",
        "impact": "+"
      },
      {
        "what": "Auto Shot needs a short stand-still",
        "build": "2026-10-15",
        "impact": "-"
      },
      {
        "what": "Fire traps scale with attack power",
        "build": "2026-10-15",
        "impact": "+"
      },
      {
        "what": "One fire and one ice trap can be active",
        "build": "2026-10-15",
        "impact": "+"
      },
      {
        "what": "Crocolisk, Bat, and Bird pet abilities nerfed",
        "build": "2026-10-15",
        "impact": "-"
      },
      {
        "what": "Pets copy more of your crit and expertise",
        "build": "2026-10-15",
        "impact": "+"
      },
      {
        "what": "Disengage threat reduction doubled",
        "build": "2026-10-08",
        "impact": "="
      },
      {
        "what": "Sniper Shot range increased",
        "build": "2026-10-01",
        "impact": "+"
      }
    ],
    "mood": {
      "word": "Mixed",
      "quote": "Hunter pets with Mortal Strike are a red flag.",
      "source": null
    },
    "sources": [
      {
        "label": "Forever changelog tracker",
        "url": "https://wow-forever.gg/changelog/"
      },
      {
        "label": "Forever patch notes wiki",
        "url": "https://www.warcraftforever.wiki/wiki/Patch_Notes"
      },
      {
        "label": "Blizzard forums: class feedback",
        "url": "https://us.forums.blizzard.com/en/wow/t/class-feedback/2385403"
      }
    ]
  },
  "warlock": {
    "name": "Warlock",
    "color": "#9482C9",
    "icon": "assets/icons/class/warlock.webp",
    "verdict": "Quietly strong: solid leveling, steady damage, and a tough pet to back you up.",
    "why": [
      "Affliction damage over time plus scaled pets makes solo leveling smooth.",
      "Shadow Mastery rises to 2/4/6/8/10% Shadow damage (was 1-5%).",
      "Pets now scale with your stats, so the Voidwalker tanks and the Succubus hits hard.",
      "Soul Link can now be cast on your pet, and Grim Reach adds 10/20% Affliction range.",
      "Dungeon tanks struggle to hold threat against strong pets and damage over time."
    ],
    "strengths": [
      "Smooth, safe leveling",
      "Tough scaling pets",
      "Strong in duels"
    ],
    "weaknesses": [
      "Combat feels slow",
      "Tanks lose threat to you",
      "Demonology capstone feels like a patch"
    ],
    "specs": {
      "warlock-affliction": {
        "name": "Affliction",
        "role": "caster dps",
        "icon": "assets/icons/spec/spell_shadow_deathcoil.webp",
        "pick_for": "Damage over time and easy leveling"
      },
      "warlock-demonology": {
        "name": "Demonology",
        "role": "caster dps",
        "icon": "assets/icons/spec/spell_shadow_metamorphosis.webp",
        "pick_for": "Duels and tough pets"
      },
      "warlock-destruction": {
        "name": "Destruction",
        "role": "caster dps",
        "icon": "assets/icons/spec/spell_shadow_rainoffire.webp",
        "pick_for": "Direct fire and shadow damage"
      }
    },
    "changes": [
      {
        "what": "Amplify Curse bonus on Curse of Exhaustion cut",
        "build": "2026-10-16",
        "impact": "-"
      },
      {
        "what": "Shadow Mastery raised to 2/4/6/8/10%",
        "build": "2026-10-15",
        "impact": "+"
      },
      {
        "what": "Grim Reach replaces Malediction: +10/20% Affliction spell range",
        "build": "2026-10-15",
        "impact": "+"
      },
      {
        "what": "Low-rank Shadow Bolt damage smoothed",
        "build": "2026-10-08",
        "impact": "+"
      },
      {
        "what": "Soul Harvest improved mana regeneration",
        "build": "2026-10-01",
        "impact": "+"
      },
      {
        "what": "Hellfire can now crit",
        "build": "2026-10-01",
        "impact": "+"
      },
      {
        "what": "Voidwalker sacrifice adds healing",
        "build": "2026-09-24",
        "impact": "+"
      }
    ],
    "mood": {
      "word": "Steady",
      "quote": "Affliction is quietly strong and feels great.",
      "source": null
    },
    "sources": [
      {
        "label": "Forever changelog tracker",
        "url": "https://wow-forever.gg/changelog/"
      },
      {
        "label": "Forever patch notes wiki",
        "url": "https://www.warcraftforever.wiki/wiki/Patch_Notes"
      },
      {
        "label": "Blizzard forums: opinion on Forever changes",
        "url": "https://us.forums.blizzard.com/en/wow/t/my-opinion-for-forever-changes/2347867"
      },
      {
        "label": "Blizzard forums: class feedback",
        "url": "https://us.forums.blizzard.com/en/wow/t/class-feedback/2385403"
      }
    ]
  },
  "shaman": {
    "name": "Shaman",
    "color": "#0070DE",
    "icon": "assets/icons/class/shaman.webp",
    "verdict": "A strong raid support class that now levels well as Enhancement.",
    "why": [
      "Totems now buff the whole raid and last longer, so one Shaman helps everyone.",
      "Chain Lightning costs less mana and Lava Burst arrives earlier, so Elemental plays better.",
      "Enhancement levels far better than Elemental or Restoration before level 20.",
      "Elemental runs out of mana quickly while leveling, which holds the leveling score down.",
      "Earthbound roots plus Lava Burst give Shamans strong burst and control in PvP."
    ],
    "strengths": [
      "Raid-wide totems",
      "Strong Enhancement leveling",
      "Good burst and roots"
    ],
    "weaknesses": [
      "Elemental runs out of mana",
      "Retail Ghost Wolf model",
      "Weak Lava Burst early"
    ],
    "specs": {
      "shaman-elemental": {
        "name": "Elemental",
        "role": "caster dps",
        "icon": "assets/icons/spec/spell_nature_lightning.webp",
        "pick_for": "Lava Burst and root control in PvP"
      },
      "shaman-enhancement": {
        "name": "Enhancement",
        "role": "melee dps",
        "icon": "assets/icons/spec/spell_nature_lightningshield.webp",
        "pick_for": "Best way to level and most popular"
      },
      "shaman-restoration": {
        "name": "Restoration",
        "role": "healer",
        "icon": "assets/icons/spec/spell_nature_magicimmunity.webp",
        "pick_for": "Group healing and mana support"
      }
    },
    "changes": [
      {
        "what": "Grace of Air, Strength of Earth, Windfury, Flametongue go raid-wide",
        "build": "2026-10-15",
        "impact": "+"
      },
      {
        "what": "Chain Lightning costs 35% less mana",
        "build": "2026-10-15",
        "impact": "+"
      },
      {
        "what": "Lava Burst and Elemental Mastery moved into reach",
        "build": "2026-10-15",
        "impact": "+"
      },
      {
        "what": "Stormstrike mana cost cut",
        "build": "2026-10-15",
        "impact": "+"
      },
      {
        "what": "Water Shield refills on every spell crit",
        "build": "2026-10-15",
        "impact": "+"
      },
      {
        "what": "Low-rank Lightning Bolt damage smoothed",
        "build": "2026-10-08",
        "impact": "+"
      },
      {
        "what": "Flametongue Totem no longer has a duration and is replaced instantly",
        "build": "2026-09-24",
        "impact": "+"
      }
    ],
    "mood": {
      "word": "Thrilled",
      "quote": "Shaman is great, except for the retail Ghost Wolf model.",
      "source": "https://us.forums.blizzard.com/en/wow/t/beta-feedback/2382089"
    },
    "sources": [
      {
        "label": "Forever changelog tracker",
        "url": "https://wow-forever.gg/changelog/"
      },
      {
        "label": "Forever patch notes wiki",
        "url": "https://www.warcraftforever.wiki/wiki/Patch_Notes"
      },
      {
        "label": "Reddit: what are you playing in beta",
        "url": "https://www.reddit.com/r/wowforever/comments/1wph9w8/what_class_are_you_guys_playing_in_beta_and_how/"
      },
      {
        "label": "Blizzard forums: beta feedback",
        "url": "https://us.forums.blizzard.com/en/wow/t/beta-feedback/2382089"
      }
    ]
  },
  "warrior": {
    "name": "Warrior",
    "color": "#C79C6E",
    "icon": "assets/icons/class/warrior.webp",
    "verdict": "Great in raids and duels, but slow, rage-starved leveling holds it back.",
    "why": [
      "Battle Shout now covers the whole raid, which makes Warriors very useful in raids.",
      "Rage depends on landing hits, so a miss streak leaves you idle while leveling.",
      "Two-handed leveling is the worst of it. Arms with Rend and Victory Rush plays much smoother.",
      "Slam can no longer be pushed back by hits, so it is safer to use in fights.",
      "Players worry a flat rage system turns Warriors into plate-wearing Rogues at endgame."
    ],
    "strengths": [
      "Raid-wide Battle Shout",
      "Arms tree is fun",
      "Spearing Strike dismount"
    ],
    "weaknesses": [
      "Rage starves on misses",
      "Two-handers level badly",
      "Loses to Paladins in duels"
    ],
    "specs": {
      "warrior-arms": {
        "name": "Arms",
        "role": "melee dps",
        "icon": "assets/icons/spec/ability_rogue_eviscerate.webp",
        "pick_for": "Smooth leveling and mounted-target burst"
      },
      "warrior-fury": {
        "name": "Fury",
        "role": "melee dps",
        "icon": "assets/icons/spec/ability_warrior_innerrage.webp",
        "pick_for": "Dual-wield damage with a fresh rework"
      },
      "warrior-protection": {
        "name": "Protection",
        "role": "tank",
        "icon": "assets/icons/spec/inv_shield_06.webp",
        "pick_for": "Comfortable tanking with sword and board"
      }
    },
    "changes": [
      {
        "what": "Battle Shout buffs the whole raid",
        "build": "2026-10-15",
        "impact": "+"
      },
      {
        "what": "Slam can no longer be pushed back",
        "build": "2026-10-15",
        "impact": "+"
      },
      {
        "what": "Overpower works on low-level targets",
        "build": "2026-10-15",
        "impact": "+"
      },
      {
        "what": "Rage from damage taken bugs fixed",
        "build": "2026-10-08",
        "impact": "+"
      },
      {
        "what": "Basic-attack crits raise Rage to 100% (was 75%)",
        "build": "2026-10-01",
        "impact": "+"
      },
      {
        "what": "Whirlwind hits with both weapons",
        "build": "2026-10-01",
        "impact": "+"
      },
      {
        "what": "Bloodthirst scaling raised",
        "build": "2026-10-01",
        "impact": "+"
      },
      {
        "what": "Slam given an 18 second cooldown",
        "build": "2026-09-24",
        "impact": "-"
      }
    ],
    "mood": {
      "word": "Frustrated",
      "quote": "Crits give zero rage in Forever.",
      "source": "https://us.forums.blizzard.com/en/wow/t/wow-forever-beta-feedback-class-balance-racial-abilities-and-gameplay/2358990"
    },
    "sources": [
      {
        "label": "Forever changelog tracker",
        "url": "https://wow-forever.gg/changelog/"
      },
      {
        "label": "Forever patch notes wiki",
        "url": "https://www.warcraftforever.wiki/wiki/Patch_Notes"
      },
      {
        "label": "Blizzard forums: class balance feedback",
        "url": "https://us.forums.blizzard.com/en/wow/t/wow-forever-beta-feedback-class-balance-racial-abilities-and-gameplay/2358990"
      },
      {
        "label": "Blizzard forums: beta feedback",
        "url": "https://us.forums.blizzard.com/en/wow/t/beta-feedback/2382089"
      }
    ]
  },
  "priest": {
    "name": "Priest",
    "color": "#FFFFFF",
    "icon": "assets/icons/class/priest.webp",
    "verdict": "Great healer and tough in duels, but a very slow leveler.",
    "why": [
      "Early spells hit so softly that a wand does the real work, so leveling scores low.",
      "Holy and Discipline heal well and have good late talents, which lifts the raid score.",
      "Devouring Plague and Vampiric Embrace got stronger, so Shadow gets a better toolkit.",
      "Shadow now has pushback protection and longer Mind Flay range, but mana trouble remains before 40.",
      "Fear Ward, Silence, and Penance keep Priests strong in group fights."
    ],
    "strengths": [
      "Strong healing",
      "Tough, hard to kill",
      "Good in group PvP"
    ],
    "weaknesses": [
      "Very slow leveling",
      "Shadow mana trouble before 40",
      "Holy Fire feels weak"
    ],
    "specs": {
      "priest-discipline": {
        "name": "Discipline",
        "role": "healer",
        "icon": "assets/icons/spec/spell_holy_wordfortitude.webp",
        "pick_for": "Wand leveling and strong duels"
      },
      "priest-holy": {
        "name": "Holy",
        "role": "healer",
        "icon": "assets/icons/spec/spell_holy_holybolt.webp",
        "pick_for": "Group and raid healing"
      },
      "priest-shadow": {
        "name": "Shadow",
        "role": "caster dps",
        "icon": "assets/icons/spec/spell_shadow_shadowwordpain.webp",
        "pick_for": "Damage after level 40, tough before"
      }
    },
    "changes": [
      {
        "what": "Holy Fire rank 5 periodic damage no longer exceeds rank 6 (fix)",
        "build": "2026-10-16",
        "impact": "="
      },
      {
        "what": "Devouring Plague cooldown cut and can crit",
        "build": "2026-10-15",
        "impact": "+"
      },
      {
        "what": "Vampiric Embrace now unresistable",
        "build": "2026-10-15",
        "impact": "+"
      },
      {
        "what": "New Dark Inspiration talent for Shadow",
        "build": "2026-10-15",
        "impact": "+"
      },
      {
        "what": "Multiple Priests can stack Renew",
        "build": "2026-10-15",
        "impact": "+"
      },
      {
        "what": "Penance channel fixed and healing raised",
        "build": "2026-10-08",
        "impact": "+"
      },
      {
        "what": "Devouring Plague can crit",
        "build": "2026-10-01",
        "impact": "+"
      },
      {
        "what": "Renew can crit",
        "build": "2026-09-24",
        "impact": "+"
      }
    ],
    "mood": {
      "word": "Salty",
      "quote": "Mind Blast at level 14 hits like two wand shots.",
      "source": null
    },
    "sources": [
      {
        "label": "Forever changelog tracker",
        "url": "https://wow-forever.gg/changelog/"
      },
      {
        "label": "Forever patch notes wiki",
        "url": "https://www.warcraftforever.wiki/wiki/Patch_Notes"
      },
      {
        "label": "Blizzard forums: class feedback",
        "url": "https://us.forums.blizzard.com/en/wow/t/class-feedback/2385403"
      },
      {
        "label": "Blizzard forums: beta feedback",
        "url": "https://us.forums.blizzard.com/en/wow/t/beta-feedback/2382089"
      }
    ]
  },
  "rogue": {
    "name": "Rogue",
    "color": "#FFF569",
    "icon": "assets/icons/class/rogue.webp",
    "verdict": "Fine in duels, but dull and short on energy everywhere else.",
    "why": [
      "Combat lost Restless Blades, so keeping Slice and Dice up costs real talent points.",
      "PvE play feels the same as Classic or duller, so raid score stays low.",
      "Sap no longer sets off weapon procs, and stealth control remains a strong duel tool.",
      "Cold Blood and Mutilate give Assassination heavy burst in duels.",
      "Priests beat Rogues often in tournament duels, so the PvP edge is narrow."
    ],
    "strengths": [
      "Stealth and Sap control",
      "Burst openers",
      "Smooth energy regen"
    ],
    "weaknesses": [
      "Energy-starved PvE",
      "Dull rotation",
      "Beaten by Priests"
    ],
    "specs": {
      "rogue-assassination": {
        "name": "Assassination",
        "role": "melee dps",
        "icon": "assets/icons/spec/ability_rogue_eviscerate.webp",
        "pick_for": "Opening burst in duels"
      },
      "rogue-combat": {
        "name": "Combat",
        "role": "melee dps",
        "icon": "assets/icons/spec/ability_backstab.webp",
        "pick_for": "Simple, steady leveling"
      },
      "rogue-subtlety": {
        "name": "Subtlety",
        "role": "melee dps",
        "icon": "assets/icons/spec/ability_stealth.webp",
        "pick_for": "Stealth control and ambush play"
      }
    },
    "changes": [
      {
        "what": "Sap no longer triggers weapon procs",
        "build": "2026-10-15",
        "impact": "-"
      },
      {
        "what": "Spec-swap energy refill exploit fixed",
        "build": "2026-10-15",
        "impact": "-"
      },
      {
        "what": "Human Ruthless gives 2% crit, replacing Sword Specialization",
        "build": "2026-10-15",
        "impact": "="
      },
      {
        "what": "Expose Armor miss keeps combo points",
        "build": "2026-10-01",
        "impact": "+"
      },
      {
        "what": "Setup now works on your target only",
        "build": "2026-10-01",
        "impact": "="
      }
    ],
    "mood": {
      "word": "Cautious",
      "quote": "Rogue PvE is the same or duller.",
      "source": "https://www.reddit.com/r/wowforever/comments/1wph9w8/what_class_are_you_guys_playing_in_beta_and_how/"
    },
    "sources": [
      {
        "label": "Forever changelog tracker",
        "url": "https://wow-forever.gg/changelog/"
      },
      {
        "label": "Forever patch notes wiki",
        "url": "https://www.warcraftforever.wiki/wiki/Patch_Notes"
      },
      {
        "label": "Reddit: what are you playing in beta",
        "url": "https://www.reddit.com/r/wowforever/comments/1wph9w8/what_class_are_you_guys_playing_in_beta_and_how/"
      },
      {
        "label": "Blizzard forums: beta feedback",
        "url": "https://us.forums.blizzard.com/en/wow/t/beta-feedback/2382089"
      }
    ]
  },
  "druid": {
    "name": "Druid",
    "color": "#FF7D0A",
    "icon": "assets/icons/class/druid.webp",
    "verdict": "Great raid buffs and a fun Feral, but a painful start and the weakest score.",
    "why": [
      "Cat Form comes at level 10 and Bear at 15, so early leveling is clunky.",
      "Shred now arrives at level 20 and Furor keeps energy, which smooths the middle levels.",
      "Leader of the Pack and Moonkin Aura now cover the whole raid, which helps raid groups.",
      "Wrath hits weakly and Cat has no good finisher until level 32, so damage lags.",
      "Feral Charge and indoor roots make Druids good flag carriers in PvP."
    ],
    "strengths": [
      "Raid-wide auras",
      "Strong flag carrier",
      "Shifting Power energy"
    ],
    "weaknesses": [
      "Painful levels one to twenty",
      "Weak Wrath damage",
      "Loses to Enhancement Shamans"
    ],
    "specs": {
      "druid-balance": {
        "name": "Balance",
        "role": "caster dps",
        "icon": "assets/icons/spec/spell_nature_starfall.webp",
        "pick_for": "Raid aura and ranged damage"
      },
      "druid-feral": {
        "name": "Feral Combat",
        "role": "melee dps / tank",
        "icon": "assets/icons/spec/ability_racial_bearform.webp",
        "pick_for": "Cat damage and Bear tanking"
      },
      "druid-restoration": {
        "name": "Restoration",
        "role": "healer",
        "icon": "assets/icons/spec/spell_nature_healingtouch.webp",
        "pick_for": "Healing over time and stalling duels"
      }
    },
    "changes": [
      {
        "what": "Leader of the Pack and Moonkin Aura go raid-wide",
        "build": "2026-10-15",
        "impact": "+"
      },
      {
        "what": "Shred now learned at level 20",
        "build": "2026-10-15",
        "impact": "+"
      },
      {
        "what": "Furor keeps Cat energy when shifting to Bear",
        "build": "2026-10-15",
        "impact": "+"
      },
      {
        "what": "Multiple Druids can stack Rejuvenation",
        "build": "2026-10-15",
        "impact": "+"
      },
      {
        "what": "Natural Instinct replaces Predatory Instincts",
        "build": "2026-10-08",
        "impact": "="
      },
      {
        "what": "Bear threat raised",
        "build": "2026-10-08",
        "impact": "+"
      },
      {
        "what": "Shifting Power added for Cat energy",
        "build": "2026-10-01",
        "impact": "+"
      },
      {
        "what": "Mangle renamed Primal Bite, healing spells can crit",
        "build": "2026-09-24",
        "impact": "="
      }
    ],
    "mood": {
      "word": "Mixed",
      "quote": "Druid levels one to twenty are terrible, as always.",
      "source": "https://www.reddit.com/r/wowforever/comments/1wph9w8/what_class_are_you_guys_playing_in_beta_and_how/"
    },
    "sources": [
      {
        "label": "Forever changelog tracker",
        "url": "https://wow-forever.gg/changelog/"
      },
      {
        "label": "Forever patch notes wiki",
        "url": "https://www.warcraftforever.wiki/wiki/Patch_Notes"
      },
      {
        "label": "Reddit: what are you playing in beta",
        "url": "https://www.reddit.com/r/wowforever/comments/1wph9w8/what_class_are_you_guys_playing_in_beta_and_how/"
      },
      {
        "label": "Blizzard forums: class feedback",
        "url": "https://us.forums.blizzard.com/en/wow/t/class-feedback/2385403"
      }
    ]
  }
}